

#ifndef _SHELL_REQJOINTEAM_MESSAGE_H_
#define _SHELL_REQJOINTEAM_MESSAGE_H_

#include "Message.h"
#include "Beans.h"
using namespace std;

class ReqJoinTeamMessage : public Message
{
	public:
	ReqJoinTeamMessage();
	~ReqJoinTeamMessage();
	void reset();
	ReqJoinTeamMessage* clone();
	static const int _ID;
	//创建队伍的目标
	int64 tagPlayer;
	
	bool read_from(ByteBuf& buf);
    bool write_to(ByteBuf& buf);
    int getId();
};

#endif
